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SKY DICE

“Wow, a tower that carries the power of thunder!”

TEAM

Designers:

Lead Project - Tommaso Ferrero

Lead Designer - Sebastiano Italo Caradonna


Game Programmer:

Lead Programmer- Paolo Romano

Luca Manuel Orsoni - Maurizio Matta


Concept Artist: 

Jennifer Bertaggia


3D Artist:

Aleh Kryvulia

A beautiful journey through the clouds

Sky Dice was my third project during my year in Digital Bros Game Academy. It’s a mobile game commissioned by WhatWapp, based on a dice rolling mechanic. 


We created a floating world full of mysteries and adventure, but facing up several problems, first of all the metrics and the dice probability checks. I worked a lot with in-engine metrics and, with the help of some scripts, we managed to create a dice tossing experience that felt quite addictive for the audience. After that I started to create all the characters that lived the Sky Dice’s world in collaboration with the concept artist


Four characters, each of them with its own story, took life in a friendly and fascinating world that managed to be awarded with the Best Execution prize in the academy among all mobile projects. 


The project was created in a month and all the team worked well in a very pleasant mood.

Sky dice
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